Mantong Educational Projection Floor Game System
Overview
Mantong Educational Projection Floor Game System is an interactive projection solution that turns floors into dynamic learning and play surfaces. Designed for classrooms, museums, daycare centers, and family entertainment venues, this system blends hardware and software to create engaging educational experiences.
Why Choose Mantong?
Mantong Digital is a one-stop interactive projection solution provider and direct manufacturer based in Guangzhou, China, with over 10 years of industry experience. We deliver reliable projection floor games with stable hardware, flexible content, and professional support. Our approach focuses on usability, safety, and measurable learning outcomes.
Practical and User-Friendly
The system is easy to install and operate. Teachers and staff can quickly switch between interactive lessons, games, and free-play modes. Built-in templates and customizable content let you adapt games to different age groups and learning goals without technical expertise.
Customizable Content
Mantong provides content customization to meet educational objectives. From alphabet and math games to motor-skill and team challenges, our projection floor games encourage active learning, cooperation, and physical movement.
Key Features
- High-quality projection hardware optimized for floor use
- Responsive tracking and durable interaction for safe play
- Customizable software library tailored to curriculum needs
- Easy installation and remote support from our Guangzhou factory
- Scalable solutions for single classrooms to large public spaces
Value for Educators and Operators
Interactive projection floor games boost engagement, improve motor and cognitive skills, and provide meaningful data on participation. Mantong’s solutions are cost-effective and built to last, giving schools and centers a high return on investment.
Partner with Mantong
We welcome business partnerships worldwide. As a trusted manufacturer with a decade of experience, Mantong supports global deployment, on-site training, and ongoing content updates. Contact us to design a tailored educational projection floor game system that meets your needs.
Contact
Visit https://www.mtprojection.com/ to learn more or request a quote. Mantong is committed to delivering immersive, interactive projection solutions that inspire learning and play.
Product Images
Certifications
CE EMC
LVD
NB
Q&A
What about the wall/floor material for the projection?
It’s recommended to choose a light-colored material with minimal reflectivity—pure white or light grey works best. the
common material is cement & plaster board
For optimal projection results, the surface should be free of any patterns or textures, as the projector will display content
directly onto it.
There are no specific material requirements; you may use any commonly available material in your local market, as long as it
meets the above conditions.
What's the application of Immersive projection ?
It can be used in various venues, such as art exhibition, entertainment venues, educational institution, Wedding hall /Banquet/Bar,Yoga Studio and so on. It often involves advanced projection techniques, multimedia content, and interactive elements to engage and captivate the audience's senses.
What's Immersive Projection ?
Immersive projection refers to a technology that creates a captivating and all-encompassing visual experience for viewers by projecting images or videos onto large surfaces, such as walls, floors, or even entire rooms. This technology aims to immerse the audience in a simulated environment, blurring the boundaries between the physical and virtual worlds.
How to Write an Interactive-Effect Video Customisation Script ?
① Project Background: Briefly introduce the context in which this interactive scene will be used (e.g., exhibition, museum,
event space, children's area). Example: This scene is part of the “Underwater World” zone in a children's science museum,
designed to be engaging and exploratory.
②Visual Style / Atmosphere: What kind of visual mood are you aiming for? Please describe the color scheme, style, and any
references. it should focus solely on describing the visual aspects of the scene, supported by relevant charts or reference
images.
③ Interaction Points Overview:List each interactive hotspot along with the effect you'd like to trigger when the user
touches or clicks the area. example: when player touch the clownfish, it will swims away with bubble trail (animation effect)
and produce the bubble sound ( sound effect requirement )
④ Static Visual Reference:including but not limited to background image/video, a list of major visual elements (e.g., coral,
rocks, seaweed, fish), which elements should be interactive?
If you don’t find your answer, please E-mail us and we’ll be happy to help you out.
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