Mantong Educational Interactive Projector Games
Mantong Educational Interactive Projector Games
Mantong Digital brings over 10 years of projection expertise to educational settings with interactive projector games designed for active learning. Based in Guangzhou, our one-stop solutions combine reliable hardware and engaging software to create immersive lessons, play-based learning and sensory activities.
Key Features
- Easy setup: Plug-and-play systems made for teachers and staff — minimal training required.
- Durable hardware: Built for classrooms and public spaces with long life and low maintenance.
- Engaging software: A library of curriculum-aligned games for literacy, math, motor skills and teamwork.
- Customizable content: Tailor games for age groups, languages and special education needs.
- Interactive tracking: Responds to touch, motion and footprints to encourage movement and focus.
Applications & Benefits
Our projector games are ideal for preschool and primary classrooms, STEAM labs, museums, rehabilitation centers and outdoor learning events. They promote collaboration, improve attention, support physical activity and make abstract concepts tangible. Teachers can use games to reinforce lessons, run group activities or offer sensory breaks for children with diverse needs.
Why Choose Mantong
Mantong Digital is a direct manufacturer and solution provider. We offer cost-effective systems with flexible purchase and partnership options worldwide. From a single classroom kit to large immersive installations, we deliver reliable equipment and ongoing support. Our projection technology is designed to convert ideas into stunning, interactive experiences with measurable learning outcomes.
Partner with Mantong to bring hands-on, screen-free interaction into your learning space. Visit our website to explore demos, request a quote, or discuss custom projects—let us help you create meaningful, memorable learning moments.
Picture Show
Certifications
NB
LVD
CE EMC
Frequently Asked Questions
How to install the projection equipment ?
1) Install the projector in a suitable position. We will provide you with a hanger, which you need to fix on the ceiling with
screws.
2) Connect projectors, computers and other accessories through wires.
3) After completing the above 2 steps, we will carry out the edge blending steps. Our team can complete it through remote
control.
In general, installation instructions for each project need to be specified on a project-by-project basis. The above is for
reference only.
What's the application of Immersive projection ?
It can be used in various venues, such as art exhibition, entertainment venues, educational institution, Wedding hall /Banquet/Bar,Yoga Studio and so on. It often involves advanced projection techniques, multimedia content, and interactive elements to engage and captivate the audience's senses.
What information do you need to know before making the proposal/solution?
We know that everyone wants to know the price, but the price of our products is determined by many factors since most of our products are custom, so no ready price list. In order to fast understand what you need, can you send us an inquiry like this?
For example: I am really interested in your immersive projection products, we are a company in the USA and want to install some in my restaurant. It is about 50 meters long, and 5m in width. Projection size you can decide but the length should be not less than 20 meters. We want some content about SeaWorld because our place is all about the sea. Thank you.
How to Write an Interactive-Effect Video Customisation Script ?
① Project Background: Briefly introduce the context in which this interactive scene will be used (e.g., exhibition, museum,
event space, children's area). Example: This scene is part of the “Underwater World” zone in a children's science museum,
designed to be engaging and exploratory.
②Visual Style / Atmosphere: What kind of visual mood are you aiming for? Please describe the color scheme, style, and any
references. it should focus solely on describing the visual aspects of the scene, supported by relevant charts or reference
images.
③ Interaction Points Overview:List each interactive hotspot along with the effect you'd like to trigger when the user
touches or clicks the area. example: when player touch the clownfish, it will swims away with bubble trail (animation effect)
and produce the bubble sound ( sound effect requirement )
④ Static Visual Reference:including but not limited to background image/video, a list of major visual elements (e.g., coral,
rocks, seaweed, fish), which elements should be interactive?
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