Educational AR Sandbox for Classrooms — Immersive STEAM Learning by Mantong
Educational AR Sandbox for Classrooms — Immersive STEAM Learning
Mantong Digital presents the Educational AR Sandbox for Classrooms, an interactive projection solution that turns hands-on sand play into dynamic augmented reality lessons. Designed for primary to secondary education, this system uses real-time topographic mapping and responsive visuals to teach geography, geology, environmental science, and coding concepts while boosting student engagement and collaborative learning.
Feature Highlights
The Educational AR Sandbox for Classrooms integrates high-resolution projectors, precise depth sensors, and robust sandbox trays with Mantong’s adaptable software. Key features include real-time elevation mapping, multiple visual modes (water, terrain, vegetation), multi-user support, curriculum-ready scenarios, and a content editor for teachers. As a direct manufacturer, Mantong supplies hardware and firmware options that are durable, easy to install, and cost-effective for school budgets.
Classroom Benefits
Use the Educational AR Sandbox for Classrooms to convert abstract concepts into tactile, visual experiences. Students explore landform formation, watershed behavior, and erosion through play, fostering experiential learning and critical thinking. The system supports differentiated instruction, encourages teamwork, and improves retention by merging sensory interaction with digital feedback—ideal for STEAM-focused curricula and special education adaptations.
Customization & Integration
Mantong offers customizable content packages and integration tools so the Educational AR Sandbox for Classrooms aligns with local curricula and assessment needs. Options include language localization, LMS connectivity, SDK access for third-party apps, and remote content management. Schools can request tailored scenarios, lesson plans, or branded OEM/ODM solutions to match institutional requirements.
Why Mantong
With over 10 years of expertise in interactive projection, Mantong Digital is a one-stop solution provider and manufacturer based in Guangzhou, China. We combine innovative projection technology with flexible manufacturing to deliver reliable, scalable products. Our vision is to become the world’s leading interactive projection manufacturer, and we are actively seeking global partnerships to expand educational impact.
Partnership & Demo
Ready to bring the Educational AR Sandbox for Classrooms to your institution? Contact Mantong for a demo, pricing, or partnership opportunities. Visit https://www.mtprojection.com/ to learn more about our interactive projection solutions and request a consultation for classroom deployments worldwide.
Educational AR Sandbox for Classrooms Display
What information do you need to know before making the proposal/solution?
We know that everyone wants to know the price, but the price of our products is determined by many factors since most of our products are custom, so no ready price list. In order to fast understand what you need, can you send us an inquiry like this?
For example: I am really interested in your immersive projection products, we are a company in the USA and want to install some in my restaurant. It is about 50 meters long, and 5m in width. Projection size you can decide but the length should be not less than 20 meters. We want some content about SeaWorld because our place is all about the sea. Thank you.
How to install the projection equipment ?
1) Install the projector in a suitable position. We will provide you with a hanger, which you need to fix on the ceiling with
screws.
2) Connect projectors, computers and other accessories through wires.
3) After completing the above 2 steps, we will carry out the edge blending steps. Our team can complete it through remote
control.
In general, installation instructions for each project need to be specified on a project-by-project basis. The above is for
reference only.
How to Write an Interactive-Effect Video Customisation Script ?
① Project Background: Briefly introduce the context in which this interactive scene will be used (e.g., exhibition, museum,
event space, children's area). Example: This scene is part of the “Underwater World” zone in a children's science museum,
designed to be engaging and exploratory.
②Visual Style / Atmosphere: What kind of visual mood are you aiming for? Please describe the color scheme, style, and any
references. it should focus solely on describing the visual aspects of the scene, supported by relevant charts or reference
images.
③ Interaction Points Overview:List each interactive hotspot along with the effect you'd like to trigger when the user
touches or clicks the area. example: when player touch the clownfish, it will swims away with bubble trail (animation effect)
and produce the bubble sound ( sound effect requirement )
④ Static Visual Reference:including but not limited to background image/video, a list of major visual elements (e.g., coral,
rocks, seaweed, fish), which elements should be interactive?
What about the wall/floor material for the projection?
It’s recommended to choose a light-colored material with minimal reflectivity—pure white or light grey works best. the
common material is cement & plaster board
For optimal projection results, the surface should be free of any patterns or textures, as the projector will display content
directly onto it.
There are no specific material requirements; you may use any commonly available material in your local market, as long as it
meets the above conditions.
What's Immersive Projection ?
Immersive projection refers to a technology that creates a captivating and all-encompassing visual experience for viewers by projecting images or videos onto large surfaces, such as walls, floors, or even entire rooms. This technology aims to immerse the audience in a simulated environment, blurring the boundaries between the physical and virtual worlds.
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