Interactive Floor Projection Games by Mantong
Interactive Floor Projection Games — Immersive Play, Reliable Delivery
Why Choose Mantong
Mantong is a one-stop interactive projection solution provider and direct manufacturer based in Guangzhou, China, with over 10 years of industry experience. Our interactive floor projection games combine robust hardware, flexible software and proven installation workflows to deliver immersive attractions that engage visitors, drive foot traffic and increase dwell time.
Features of Our Interactive Floor Projection Games
Our interactive floor projection games feature high-resolution projectors, responsive motion tracking and low-latency software optimized for multi-touch and gesture interactions. Mantong’s systems support bright, energy-efficient displays and reliable sensors to ensure smooth gameplay in shopping malls, museums, schools and entertainment venues.
Applications and Use Cases
From educational experiences and branded activations to arcade-style fun and therapeutic play areas, Mantong’s interactive floor projection games adapt to diverse scenarios. Outdoor-friendly setups, themed shows and seasonal campaigns are all possible with tailored content and durable hardware choices.
Customization & Integration
We specialize in customized solutions—content, mechanics and enclosure designs are adjusted to Mantong, venue dimensions and budget. Mantong provides SDK/API access and integration support to connect projection systems with CRM, ticketing or IoT devices for data-driven experiences.
Installation, Support & Quality Assurance
As a direct manufacturer, Mantong oversees production, testing and on-site commissioning to ensure long-term reliability. Our service includes remote monitoring, timely firmware updates and dedicated technical support to keep your interactive floor projection games running flawlessly.
Global Partnerships
Mantong is actively seeking business partners worldwide. Partner with us to bring captivating interactive floor projection games to your clients—backed by manufacturing expertise, competitive pricing and a vision to become the world’s leading interactive projection manufacturer. Visit https://www.mtprojection.com/ to learn more.
interactive floor projection games Display
What information do you need to know before making the proposal/solution?
We know that everyone wants to know the price, but the price of our products is determined by many factors since most of our products are custom, so no ready price list. In order to fast understand what you need, can you send us an inquiry like this?
For example: I am really interested in your immersive projection products, we are a company in the USA and want to install some in my restaurant. It is about 50 meters long, and 5m in width. Projection size you can decide but the length should be not less than 20 meters. We want some content about SeaWorld because our place is all about the sea. Thank you.
How to install the projection equipment ?
1) Install the projector in a suitable position. We will provide you with a hanger, which you need to fix on the ceiling with
screws.
2) Connect projectors, computers and other accessories through wires.
3) After completing the above 2 steps, we will carry out the edge blending steps. Our team can complete it through remote
control.
In general, installation instructions for each project need to be specified on a project-by-project basis. The above is for
reference only.
Are you trader or manufacturer ?
We are direct manufacturer who specialize in providing one-stop solution for different outdoor & indoor projection project with our stable software and qualified projectors
How to Write an Interactive-Effect Video Customisation Script ?
① Project Background: Briefly introduce the context in which this interactive scene will be used (e.g., exhibition, museum,
event space, children's area). Example: This scene is part of the “Underwater World” zone in a children's science museum,
designed to be engaging and exploratory. 
②Visual Style / Atmosphere: What kind of visual mood are you aiming for? Please describe the color scheme, style, and any
references. it should focus solely on describing the visual aspects of the scene, supported by relevant charts or reference
images. 
③ Interaction Points Overview:List each interactive hotspot along with the effect you'd like to trigger when the user
touches or clicks the area. example: when player touch the clownfish, it will swims away with bubble trail (animation effect)
and produce the bubble sound ( sound effect requirement )
④ Static Visual Reference:including but not limited to background image/video, a list of major visual elements (e.g., coral,
rocks, seaweed, fish), which elements should be interactive?
 
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ManTong
ManTong
ManTong